NLP technique Alphabet Game – Play Online

Instructions for the Alphabet game

The Alphabet game is one of Neuro Linguistic Programming (NLP) techniques that can help you enter into the high-performance state (sometimes referred to as Know Nothing State). It was developed by John Grinder and Roger Tabb. We highly recommend it to everybody learning a foreign language. Copying a native speaker when you are in high-performance state can considerably speed up your progress.

A
R
B
L
C
L
D
R
E
T
F
L
G
T
H
R
I
T
J
R
K
T
L
R
M
L
N
T
O
L
P
L
Q
R
R
L
S
R
T
T
U
L
V
R
W
T
X
R
Y
T

How do you play this game? When you click on the "Start the game!" button, you will see a chart with the letters of the English alphabet (see the above example). The game is performed in three steps:

  1. First, start reading each letter out loud, one-by-one starting from A and going to Y. At the same time, lift one of your arms or both arms. The instructions about which arm to lift are indicated under each letter of the alphabet: "L" - for left, "R" - for right, or "T" - for together, when you lift both arms. So, for example, if you see the letter "R" under "A", pronounce "A" while lifting your right arm in front of you and then lowering it down. Then move to the letter "B". When you reach the letter "Y", start over again.
  2. On the next step, you do the same thing, but in the opposite direction - start with the letter "Y" and move backwards to the letter "A".
  3. The third step is similar to the second - the only difference is that when you lift your arm, you should also lift your foot and leg on the opposite side of your body (if you lift your right arm, you should lift your left foot and leg). For the instruction "T" do a little jump.

Each chart can be used only for half an hour, after which your brain will memorize the chart, and it will lose its stimulating effect on your nervous system. That is why you can choose one of two charts for playing the Alphabet game. Both charts are updated daily. You can also activate highlighting of the letters and specify a delay in seconds between each letter, although it is not necessary.

Usually it is recommended to do the first two steps for 2 minutes each, and the last step for 10 minutes. The exact time will depend on how well you can perform the task while you remain comfortable, relaxed and alert at the same time. You can find the detailed description of this game in the book "Whispering in the Wind" by John Grinder and Carmen Bostic St Clair.